李庆赟, 刘云辉, 徐心和, 郝丽娜. 基于网络的足球机器人比赛系统的研究与实现[J]. 机器人, 2006, 28(6): 610-616.
引用本文: 李庆赟, 刘云辉, 徐心和, 郝丽娜. 基于网络的足球机器人比赛系统的研究与实现[J]. 机器人, 2006, 28(6): 610-616.
LI Qing-yun, LIU Yun-hui, XU Xin-he, HAO Li-na. Development of an Internet-Based Robot Soccer Competition System[J]. ROBOT, 2006, 28(6): 610-616.
Citation: LI Qing-yun, LIU Yun-hui, XU Xin-he, HAO Li-na. Development of an Internet-Based Robot Soccer Competition System[J]. ROBOT, 2006, 28(6): 610-616.

基于网络的足球机器人比赛系统的研究与实现

Development of an Internet-Based Robot Soccer Competition System

  • 摘要: 提出了一种基于Internet的C/S模式的人机交互的足球机器人系统.整个系统采用Win XP、VC++和Winsock网络编程技术.同时,开发了策略协调子系统来减小时延对比赛的影响.通过总控、视觉、策略协调及串口通讯等子系统的开发,实现了基于Internet网络的机器人足球比赛系统.

     

    Abstract: This paper presents a new robot soccer system architecture,which realizes human-robot interactive games over the Internet based on C/S mode.The system adopts the technologies of Windows XP,VC++,and Winsock network programming.The decision-adjusting subsystem is developed to reduce the effect of time-delay on the game,and the "Internet-based robot soccer competition system" is accomplished with the control,vision,decision-adjusting and serial communication subsystems.

     

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