朱笑笑, 曹其新, 杨扬, 陈培华. 一种改进的KinectFusion三维重构算法[J]. 机器人, 2014, 36(2): 129-136. DOI: 10.3724/SP.J.1218.2014.00129
引用本文: 朱笑笑, 曹其新, 杨扬, 陈培华. 一种改进的KinectFusion三维重构算法[J]. 机器人, 2014, 36(2): 129-136. DOI: 10.3724/SP.J.1218.2014.00129
ZHU Xiaoxiao, CAO Qixin, YANG Yang, CHEN Peihua. An Improved KinectFusion 3D Reconstruction Algorithm[J]. ROBOT, 2014, 36(2): 129-136. DOI: 10.3724/SP.J.1218.2014.00129
Citation: ZHU Xiaoxiao, CAO Qixin, YANG Yang, CHEN Peihua. An Improved KinectFusion 3D Reconstruction Algorithm[J]. ROBOT, 2014, 36(2): 129-136. DOI: 10.3724/SP.J.1218.2014.00129

一种改进的KinectFusion三维重构算法

An Improved KinectFusion 3D Reconstruction Algorithm

  • 摘要: 对KinectFusion算法进行了两个方面的改进,一方面提出使用环境中的边线特征点匹配来提高其定位鲁棒性,另一方面在点云模型中预设一个地面点云来降低累积误差提高精度.在一个RGB-D(颜色-深度)SLAM验证数据集以及一个实验室的场景数据上进行了建模对比实验,结果显示,改进后的算法在鲁棒性和精度上均有明显提高,在建立一个尺度为6m×3m×3m的环境时建模误差由4.5%降低为1.5%.虽然算法运行的效率有所下降但仍保持较高实时性,对建模时的用户体验没有明显影响.

     

    Abstract: Two improvements of KinectFusion algorithm are proposed. On one hand, the edge feature points in the environment are matched to improve the robustness, on the other hand, a ground plane point cloud in the model is preset to improve the accuracy. A standard RGB-D (RGB-Depth) SLAM (simultaneous localization and mapping) benchmark dataset and a data of the lab environment are modeled, and the comparison results show that, both the robustness and the accuracy are improved obviously after the improvement. The improved algorithm decreases the modeling error from 4.5% to 1.5% in a room of 6m×3m×3m. Although the efficiency is influenced, the running speed of the algorithm is still very high, and the user experience during modeling is good.

     

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